Programming and 3D
Having the idea was one thing, but developing it was another. Although I knew C++ I had no idea how to develop 3D games, and most of the 3D graphics cards were very new on the market.
However, Microsoft’s new Direct X came to the rescue, as did 3Dfx who kindly lent me a Voodoo graphics card to work with. I used TrueSpace to design the graphics and what was originally in my head started to appear on screen - wow was that a great feeling!
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